Link to play: http://www.fivenightsatfreddysdemo.com/games-five-nights-at-freddys-sounds-to-the-success.html
Description: To be honest I do not appreciate paragraph sounds good but we still do their role is to cover bad game or a layer covering the half-hearted horror. First thing, the sound, they really jarring. If players are having problems listening, I do not recommend to speakers or headphones at loud volumes. The buzzer sound from the camera has successfully completed the task is causing headaches for the players mind, however, this has made the game a little more scared. Of course, between a deserted area, heard the buzzer anyone have bumps and strong.
But most puzzling to me is the only companion of his – a voice coming from the phone. That’s warnings and instructions of the came before him, but why do you have to know where strange things happen, they do not always recommend that people do quit?
Returning to the issue of music in the game Five Nights at Freddys demo. Although a bit jarring, but quite good and consistent with spatial context of the game and it still brings a focus to something that makes me sweat even though the temperature is at 15 degrees C. It is true that the success of a product of horror lies in the sound.